<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>WARMARK Devlog - itch.io</title><link>https://woundmark.itch.io/warmark</link><description>The scar is the memory, and the memory is the mechanic.</description><item><guid>https://woundmark.itch.io/warmark/devlog/1537443/warmark-how-do-you-make-a-video-game-feel-like-a-table</guid><title>WARMARK: How Do You Make a Video Game Feel Like a Table?</title><link>https://woundmark.itch.io/warmark/devlog/1537443/warmark-how-do-you-make-a-video-game-feel-like-a-table</link><pubDate>Fri, 29 May 2026 03:37:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>There&#039;s a specific feeling I was chasing. Not the mechanics of any particular game. Just a feeling. Walking into a fight and the enemy already knows your name. The thing standing across from you has a...</p>]]></description></item></channel></rss>